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How to play Nine Men's Morris

Nine Men's Morris is a two-player strategy game for all ages. Each player has nine men; the goal is to make rows of three, called mills, and to take the other player's men until they cannot fight on. You can learn it in five minutes and keep learning for a lifetime.

What you need

You need a board and 18 men: nine light and nine dark. The board is three squares, one inside the other, joined by four lines through the middle of their sides. That gives 24 points where lines meet or turn, and the men sit on those points, not in the spaces between. If you have no board you can draw one in a minute (see how to draw a Morris board).

The goal

A mill is three of your men in a straight line along one of the board's lines. Every time you form a mill you remove one of your opponent's men from the board. You win by leaving your opponent with only two men, or with men that cannot move.

The game in three phases

1. Placing

The board starts empty. Light plays first. Players take turns putting one man from their hand on any empty point. If your man completes a mill, you remove an opposing man at once. Nothing moves in this phase: it ends when both players have placed all nine men.

2. Moving

Now each turn you slide one of your men along a line to the next empty point. You may not jump over men or skip points. Open a mill by moving a man out, and close it again on a later turn, and you take a man each time. A player who is boxed in with no legal move loses.

3. Flying

When you are down to three men, you may fly: move any of your men to any empty point on the board, ignoring the lines. Flying is a lifeline for the weaker side, because a flying player can threaten a mill from anywhere. Some households play without it; MorrisTalk's Nine and Twelve Men's boards use it, and Six Men's does not.

Taking a man

When you close a mill, pick an opposing man and take it off the board. By the usual rule you may not take a man that is part of one of your opponent's mills, unless every man they have stands in a mill. Choose carefully: removing the right man is often worth more than the mill itself.

How the game ends

A first turn, step by step

Place your first man on a point where three or four lines meet; such points keep your options open (more on that in the strategy guide). Your opponent answers. After a few turns, watch for two of your men on one line with the third point empty: that is a threat. If your opponent has such a pair, put a man on the empty point to block it. Play on until all men are down, then start sliding.

Common beginner mistakes

New to the game? Read the full rules next, then try a game against a friend on MorrisTalk.

Frequently asked questions

How many men do you need for Nine Men's Morris?

Each player has nine men, eighteen in all. You also need a board with 24 points: three nested squares joined by four lines through the middle of their sides.

Who goes first in Nine Men's Morris?

By tradition, the player with the light men moves first. Many families alternate who starts from game to game.

Can you win Nine Men's Morris by blocking?

Yes. If on your opponent's turn none of their men has a legal move, they lose, even if they still have more than two men.

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More Morris guides

Nine Men's Morris rulesPlacing, moving, flying, mills, taking men and winningNine Men's Morris strategy and tipsWhich points to take, double mills, blocking and the endgameSix and Twelve Men's MorrisThe smaller and bigger boards, and Lasker MorrisMorris board: how to draw itThree squares, four lines, 24 pointsHistory of MorrisFrom Roman scratches to Shakespeare to a solved gameMühle, Merels, Mills, MalomOne game, many names around the worldPlay Nine Men's Morris onlinePlay with friends on live voice, free

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